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The Gamification Quest

Hosted by Sententia Gamification. Level Up your corporate learning and development programs, employee onboarding, client engagement, or classroom with cutting-edge strategies to motivate and engage employees, customers, and students. Our guests include gamification gurus, platform providers, and end users who give you tips, tools, and techniques to add immediately to your training, talent development leadership, and employee engagement toolbox. Put Gamification to work for you! (www.SententiaGames.com)

Nov 5, 2016

We are barraged with a constant stream of new ideas for design and delivery of solutions that can improve learning, engagement, and performance. Finding methods to rapidly evaluate innovation, while maximizing the benefits and minimizing the risks, can mean the difference between success and failure.

How can you...


Sep 3, 2016

Big Sponge Hangout – Sharing Insights and Information from The World of Learning Technologies

Over the course of four days, some of the biggest names in L&D gathered to share their tips for achieving success across a variety of topics, so that the audience would be able to take away ideas and suggestions to implement...


Aug 6, 2016

As gamification becomes more pervasive in learning programs across the globe training professionals have an unique opportunity to generate powerful analytics that can shape future learning experiences.

Traditionally learners and their managers have focused on capturing who took the test, when they took it, and what the...


Jul 23, 2016

Our topic today is:  Game Thinking and the MVP of Instructional Design with special guest Zsolt Olah.

Zsolt participated in Kevin Werbach's G.A.M.E. (Gameful Approaches of Motivation and Engagement) along with researchers and practitioners of game design and gamification such as Karl Kapp, Amy Jo Kim, and...


Jul 16, 2016

This week my guest is David Chandross and our topic is: Gamification Research in Health Care, Addiction, and Higher Ed

David has been involved in fascinating research on gamification for health professions and other big projects such as: the training of health care professionals in geriatric care; the conversion of...