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The Gamification Quest


Hosted by Sententia Gamification. Level Up your corporate learning and development programs, employee onboarding, client engagement, or classroom with cutting-edge strategies to motivate and engage employees, customers, and students. Our guests include gamification gurus, platform providers, and end users who give you tips, tools, and techniques to add immediately to your training, talent development leadership, and employee engagement toolbox. Put Gamification to work for you! (www.SententiaGames.com)

May 21, 2016

Overview of BLUErabbit | BLUErabbit

BLUErabbit is a tool to superpower teachers and students. We want to change education around the world and make sure everyone has access to incredible and meaningful education.

Because BLUErabbit is a relatively new platform for educators to use in their classroom – today Bernardo and I discuss what BLUErabbit is and what it isn't. We explore how to apply gamification in the classroom and analyze how it improves classroom engagement and results. Is it possible to take the stress away from grades and focus on learning? Listen and discover why gamification is the answer to the education crisis.

 

About Bernardo Letayf: Bernardo started as a web designer in 1998. He worked at JWT (marketing agency) for a year and afterwards started his journey in the training world working at EduMac as an Adobe Certified Instructor. In 2008 he started working at the American School Foundation. In 2010 he was introduced by a student to the concept of gamification and has read as much material as he can, regarding the matter applying this knowledge to his clients and classes. For the past two years, he has been working in the development of BLUErabbit.io a platform used to gamify education and increase the engagement in the traditional classroom.

He says BLUErabbit is his personal declaration of war on grades.

You can connect with Bernardo at the blue rabbit website:  http://www.bluerabbit.io  and on Twitter at @bluerabbitclass

About Your Host: A gamification speaker and designer, Monica Cornetti is rated as a #1 Gamification Guru in the world by UK-based Leaderboarded. She is the Founder and CEO of the Sententia Gamification Consortium, hosts a weekly Gamification Talk Radio program, and is author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification techniques that can be used within the framework of corporate talent development.

Connect with Monica Twitter @monicacornetti.

Website: www.monicacornetti.com and www.sententiagames.com